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This repository was archived by the owner on Mar 24, 2025. It is now read-only.

Releases: Samsterr/SirSquirrelAssistant

1.0.5.1.3

21 Mar 07:43

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Changelog

  • Added check for skill check failure leading to battles

1.0.5.1.2

20 Mar 15:35

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  • Added additional check for node

1.0.5.1.1

20 Mar 12:48

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  • Added new node image to prevent softlock in Nocturnal sweeping

1.0.5.1

20 Mar 10:20

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  • Fixed issue with interacting with the return button in Heal page
  • Added event farming for nocturnal sweeping

this is the final version I'm releasing. I don't have as much time now to work on this so if anyone wants to continue working on this can just do a fork of this repository. for this release i'm including both the old 1.0.4.8.3 version as well as the new version 1.0.5.1. both have been updated for the event farming.

1.0.5.0.3

10 Mar 05:27

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Changelog:

  • Re-added Reconnect check in main loop
  • Fixed an issue with the healing all button due to the button needing multiple clicks
  • Enkephalin Refill closes faster if there is insufficient amount to convert
  • Added a delay in fusion to ensure elements are in view before clicking
  • Squad Select now checks if team is in view before scrolling
  • Remove duplicated function calls
  • Reduced the amount of processing in some areas
  • Scaling is now only done if you are not on 1440p
  • Added some exception handling

1.0.5.0.2

25 Feb 10:13

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In light of the recent issues with the shop i have decided to rollback the update to 1.0.4.8.3 as i do not have the time currently to investigate and fix the issues. I will be pushing the update again at a later date when i have more time to check what is the issue

1.0.5.0.1

23 Feb 23:34
9b2dd60

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  • Added back the recursive call in click_matching in the event of timing issues

1.0.5.0

23 Feb 06:02
9b2dd60

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Changelog

  • Enkephalin Refill closes faster if there is insufficient amount to convert
  • Added a delay in fusion to ensure elements are in view before clicking
  • Squad Select now checks if team is in view before scrolling
  • Remove duplicated function calls
  • Reduced the amount of processing in some areas
  • Scaling is now only done if you are not on 1440p
  • Added some exception handling

1.0.4.8.3

16 Feb 03:49

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  • Fixed slash enhancement gift offset
  • added false positive detection during enhancements
  • changed ego selection logic in battle

1.0.4.8.2

08 Feb 01:16

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  • Fixed the issue with the pierce detection in the previous update not letting sir squirrel pick packs at f4/f5