Skip to content
This repository was archived by the owner on Mar 24, 2025. It is now read-only.

Releases: Samsterr/SirSquirrelAssistant

0.9.5

28 Nov 13:10
f954f33

Choose a tag to compare

Changelog: 28/11/2024
Hotfix 2.2

  • Fixed Pass to gain level event
  • Added Delay after healing
  • Fixed Floor 5 phantom pack issue

Note please copy over pride.png from pictures/mirror/packs/f4 to pictures/mirror/packs/f5

Hotfix 2.1

  • Updated Doomsday Clock luminence value to use Clay Dolls properly
  • Replaced Squad Select's Key press with mouse click due to the current keyboard bug
  • Fixed a bug that caused the bot to hang after grace of dreams sometimes.
  • Fixed issue with grace detection on lower resolutions

Hotfix

  • Resolved issue with scaling
  • Re-added back the old image for image checking (this is due to Pass a Check to gain having two different variations now)
  • introduced basic fusion mechanic (flow is now Fuse > Heal > enhance > buy)
  • removed purchase of Keywordless gifts temporarily (this is due to very inconsistent behaviour)
  • Changed behavior of grace of dreams to choose the 40/20 buffs as those are the most useful

Fusion works by sorting by keyword and choosing all the gifts that aren't part of your EGO Status. There is currently no fusion directly for T4 gifts as i would have to catalog all the EGO gifts that way which is very inefficient.

I highly expect MD5 to change again and unfortunately if you arent using a built team i suspect that the bot might struggle as of right now due to the lack of EGO usage. F5 in particular is very annoying because I've identified a soft lock scenario where you can actually not have any packs to play due to the number of exclusions matching the amount of packs.


Initial MD5 Compatible Version
I highly expect this version to have some issues as it was done quite fast and not as extensively tested, but i figured feedback would be easier to collect if more people use it. Please redirect all your issues to #43.

  • Changed flow to fit MD5 format
  • Grace of dreams rough implementation done ( will fix this once the proper version drops on 5/12/24)
  • Store and Rest stop merged order of operations is: Sell > Heal > Upgrade > Buy
  • Currently not checking if gifts are duplicate, will simply pick as per status and sell duplicate gifts at the store
  • Keypresses are currently disabled due to bug so this version might be abit slower
  • Squad selection no longer re clicks all the slots unless it is required. This is possible due to all battles being fixed to chain so no need to account for 6/6 and 12/12
  • Updated pack pictures to fit the new Season 5 version
  • Pack order has been updated, please check accordingly
  • Slash,Pierce,Blunt have been removed, although you can specify it in the status_selection try not to
  • Bot doesnt currently account for Weekly Bonus (Apologies)

I will try my best to match PM's speed in updating MD but here are a few things going forward in terms of functionality.

  • Grace of dreams being multi select as of next week and base 60 cost means i will most likely choose the two level graces 20,40 as i think it benefits more than having EGO Gifts as it gives a whopping 9 levels from the 20 cost grace and 7 levels from the 40 cost grace. A total of 16 levels higher is pretty good considering. I will then choose the last one depending on how much Rest Bonus you have left
  • EGO usage might be a higher priority as some of the fights are quite hard if you dont have built units and might need ego to even the edge.
  • Im also currently looking for feedback in terms of Fusion Gifts, if you have an good ideas do shoot them at #42. Do note that although an idea might be good im mostly looking for how feasible is it to replicate it in a programmatic way. With the way im programming the bot, it mostly relies on template matching to what it can see and then doing something with it. So try to think of the process that way and let me know if you have any suggestions

0.9.2 Resolution Aware

07 Nov 15:19
9c9737b

Choose a tag to compare

Changelog:
Added Resolution Awareness - ability to use regardless of resolution

  • Please use borderless fullscreen now and any issues relating to this should be posted to #37

UI Clicks and Pictures all scaled to 1440p
Reordered some functions to increase speed
Added Error screenshotting now saved to the folder error

Hotfix (Regular Release):
Changed Rest Stop healing to be more aligned with later code changes

Hotfix 2 (Regular Release):
Fixed stalling issue relating to a bug with limbus's menu right now
Decreased the delay between clicks from 1 > 0.5

I have also included a version that uses the 1080p picture for debugging purposes. Do let me know if the 1080 version works better for you which i think it might for way lower resolutions

0.9.1

26 Oct 03:24

Choose a tag to compare

*Added Exception handling on server errors
*Changed Slash gift priority to 2 and 3 instead of 1 and 2

Hotfix
*Slash gift change wasn't committed to this release and has been attached here in the hotfix now
*Fixed the fail safe for gift selection where it wouldn't pick random
*Added some debugging for skill check finishes
*Default behavior if it cant find the status in gift selection is to select random, then it will pick the current team that its currently selected and then proceed to pick poise gifts for the rest of the run.

For the default behavior do feedback to me if you want it changed or how would it be preferred to be implemented.

0.9.0

19 Oct 10:47

Choose a tag to compare

  • Conversion to Class for Mirror.py
  • Moved certain functions to core.py
  • Changed functions for skip again
  • fixed an issue with initial squad selection logic
  • handled exception for encounter reward selection

Hotfix

  • Fixed Hurtily! For Realsies
  • Changed skip clicking once again (need feedback if any issues occur)
  • Fixed rest stop healing luminescence issue

Hotfix 2

  • Fixed Noon of violet breaking due to change in other functions
  • Added some pack detection delay (need feedback if it picks something wrong)
  • Removed some click safety checking interfering with logic
  • Added EGO Gift Get Prompt detection in main loop

0.8.5

19 Oct 07:13

Choose a tag to compare

  • Fixed Battle Pass Claiming inconsistency
  • Replaced skip clicking functionality to counteract issue with mouse randomly moving above the button sometimes

Hotfix

  • Changed the skip position by 30 pixels

0.8.4 Hotfix

13 Oct 12:23

Choose a tag to compare

Hotfix

  • Updated to handle KQE event better

Hotfix 2

  • Edited Skill check logic to flow abit more smoothly
  • Removed failsafe exception from pyautogui due to it triggering for no reason

Hotfix 3

  • Fixed regression issue in initial squad selection due to debugging
  • Added short delay for battlepass prompt for consistency testing

To update just replace the exe from 0.8.4.KQE.Hotfix

0.8.3

11 Oct 15:33

Choose a tag to compare

Initial Release Pre MD5

Fixed issue with the special navigation map for mirror dungeon