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Releases: ScidaJ/QCAdjustments

4.0.0

14 Oct 18:26
d0ff13c

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3.0.1

05 May 16:18
1b08449

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Full Changelog: 3.0.0...3.0.1

Bug Fixes

  • Fixed issue with unexpected VCQ JSON differences from Vanilla. May be present on other quest types.

3.0.0

22 Apr 00:27
f79d18d

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Full Changelog: 2.4.2...3.0.0

Changes

  • Added ability to change the target of kill quests that do not involve bosses, Raiders, or Rogues
    • This DOES NOT change the localized text. This has made this rather difficult to test, so don't hesitate to open an issue if you encounter any problems.

2.4.2

26 Mar 13:56
3599126

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Full Changelog: 2.4.1...2.4.2

Bug Fixes

  • Added support for "Gunsmith - Old Friend's Request" quest.

2.4.1

21 Mar 15:08
6107772

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What's Changed

  • Fixed issue where tasks looking for unique items would require them multiple times if increasing FIR or CounterCreator conditions. by @ScidaJ in #2

Full Changelog: 2.4.0...2.4.1

2.4.0

15 Mar 23:31
da464c1

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What's Changed

Full Changelog: 2.3.0...2.4.0

2.3.0

26 Dec 06:49
981d62e

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Full Changelog: 2.2.0...2.3.0

Changes

  • Added xp reward multiplier. Default value is 1.0. Should I set a maximum? Eh.
  • Added xp field to config.json

2.2.0

25 Dec 21:46
4ef1a05

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Full Changelog: 2.1.2...2.2.0

Changes

  • Added timer function. Will multiply all IQuestCondition.plantTime values by timer value in config.json
  • Added timer value to config.json. Default is 0.5, or half.

2.1.2

11 Dec 05:01
7514fea

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Full Changelog: 2.1.1...2.1.2

Bug fixes

  • Fixed incorrect conditional in gunsmith condition replacement.

2.1.1

11 Dec 03:15
a31da10

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Full Changelog: 2.1.0...2.1.1

Changes

  • Added 'prettier' and 'husky' for code formatting and commit hooks. If developing run npm i upon pulling.
  • Added Virtual's Custom Quest Loader to loadAfter in package.json to process quests added in that fashion. If still experiencing quests not modified then a custom loadOrder is need.