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Project: Unified-Game-Engine

MIT License GitHub release (with filter)

This project is to understand that core components to a game engine. This involves the rendering piplines and physics engine.

This project will build a library that can be linked to by your compiler.

Note: Currently the export is a exe due to the library being in ongoing development and not a release stage

Documentation

For more info and a better step by step guide. Go checkout the Documentation!

Here are the docs!

Installation and usage

This will compile the whole library:

  mkdir Build
  cmake ..
  make

*For the time being you will have to write your code in a forked project so that it may compile with the library

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A C++ Game Engine Using OpenGL

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