This project is to understand that core components to a game engine. This involves the rendering piplines and physics engine.
This project will build a library that can be linked to by your compiler.
Note: Currently the export is a exe due to the library being in ongoing development and not a release stage
For more info and a better step by step guide. Go checkout the Documentation!
This will compile the whole library:
mkdir Build
cmake ..
make*For the time being you will have to write your code in a forked project so that it may compile with the library