QMamehook v1.5.1 - Antlion-fix
The mame_stop
& mame_start
fix release
Settings are now flushed and current game is cleared if mame_stop
is detected - which should resolve cases of switching titles without the server disconnecting.
- Reported by DemulShooter dev argonlefou, thank you so much!
Also a small tweak to the way settings are populated if they aren't detected, blank entries will be pushed to the current settings map to prevent possibly duplicating commits to the current game's settings file.
Update: ALSO also fixed the GameSearching method's dumb method of assuming every initial message is a start command; it will now perform the same de-concatenation as the in-game reading method, to ensure the start command is isolated and read properly. The rest of the initial read buffer is promptly disregarded after a start command has been read, if any data is left over afterwards.