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Implements correction for the waypoints found in the goldor phase, by using the nametags shown when the player is near terminals/levers/devices

@LifeIsAParadox LifeIsAParadox added the wip This PR is a work in progress label Jan 2, 2026
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Will have to figure out how to handle the last edge-case described in the latest commit

@Alex33856 Alex33856 added the merge conflicts This PR has merge conflicts that need solving. label Jan 6, 2026
Now uses the nametags shown at close range to correct eventual mistakes.
Before this can be considered complete, one last edge case has to be taken into account :

If a player starts a term, gets moved away from it, and completes it, we might tag the wrong terminal as "solved" (as we'll be closer to that one rather than the one we did solve).
With this commit, if the nametag is in range, the terminal that was *actually* completed will get corrected.
The terminal that was wrongfully tagged doesn't get corrected though.

This will have to be fixed (not sure how, trigger detection on all loaded armor stands on completion message ?)
@GatienDoesStuff GatienDoesStuff force-pushed the terminal-nametag-correction branch from beaa823 to 0c0b4a6 Compare January 8, 2026 17:57
@LifeIsAParadox LifeIsAParadox removed the merge conflicts This PR has merge conflicts that need solving. label Jan 8, 2026
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