Beta Version 0.7
Pre-releaseThis beta release is compatible with the Commander X16 emulator, builds R37 (Geneva) and R38 (Kyoto) only.
The following binaries come with this release:
XCI.PRG - Game engine for Commander X16 (requires build R37 of X16 emulator/ROM)
xci_sdk_linux_amd64.tar.gz - XCI SDK for 64-bit Linux running on x86 system (xci.exe, archived)
xci_sdk_windows_mingw64.zip - XCI SDK for 64-bit Windows (xci.exe, archived)
Running the SDK on other platforms requires compiling from source using GNU make and gcc. See README.md for build instructions.
New Features:
- DecASCII - Development tool to convert ASCII string to list of decimal ASCII codes for use in "tiles" instructions that render text.
- Now supports VGM looping, with one-time intro followed by looped section
- Makefile for mingw build (build XCI SDK for Windows from GNU environment)
- Updated documentation, including links to syntax highlighting support for Atom and vim
Fixed Issues:
#7 - Added busy wait for YM2151 to prevent data loss
#8 - IRQ vector now reset to original address before exiting
#9 - Save Game filename entry now working
#10 - Load Game now clears entire title screen bitmap from VRAM to have black text area
Known Issues:
#12 - Main config limited to 12k
- SD card image not supported (Emulator limitation)
- R37: Unable to load more than 10 files from image
- R38: Loading data to banked RAM disabled