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Beta Version 0.8

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@SlithyMatt SlithyMatt released this 20 Sep 05:17
· 16 commits to master since this release

This beta release is compatible with the Commander X16 emulator, builds R37 (Geneva) and R38 (Kyoto) only.

The following binaries come with this release:

XCI.PRG - Game engine for Commander X16 (requires build R37 of X16 emulator/ROM)
xci_sdk_linux_amd64.tar.gz - XCI SDK for 64-bit Linux running on x86 system (Linux .exe files, archived)
xci_sdk_windows_mingw64.zip - XCI SDK for 64-bit Windows (Windows .exe files, archived)

Running the SDK on other platforms requires compiling from source using GNU make and gcc. See README.md for build instructions.

New Features:

  • Title screen may use up to 9 custom palette offsets for sprites and/or tiles
  • HexTiles and HexSprites tools for generating ASCII hex for tile and sprites definitions from bitmaps (all SDK tools now included in executable archives)
  • Better error handling when processing VGM files

Fixed Issues:
#12 - Main config file may now be up to 20kB, allowing for more complex title screen animation
#13 - Improved interrupt handling to prevent screen tearing when fast-moving animation occurs near the top of the screen

Known Issues:
SD card image not supported (Emulator limitation)

  • R37: Unable to load more than 10 files from image
  • R38: Loading data to banked RAM disabled