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The Connector example for Godot 4.x shows how to setup and use the SmartFox client API object, establish a connection to the server and login. It also shows how to deal with the different requirements of the Godot build targets, making use of a few conditional compilation statements.

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SmartFoxServer/SFS_Connector_GD4

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The Connector example for Godot 4.x shows how to setup and use the SmartFox client API object, establish a connection to the server and login. It also shows how to deal with the different requirements of the Godot build targets, making use of a few conditional compilation statements.

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