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HexVelocity - HexGL Clone Racing Game

Vercel Deployment GitHub Repo

🚀 About the Project

HexVelocity is a high-speed futuristic racing game inspired by HexGL. Built with cutting-edge web technologies, this game delivers an immersive racing experience right in your browser. Compete, drift, and race through challenging tracks while enjoying stunning visuals and smooth gameplay.

🔗 Live Demo: HexVelocity Racing Game

🔗 GitHub Repository: HexVelocity on GitHub


🎮 Features

  • 🏎️ Fast-Paced Racing: Experience high-speed futuristic racing.
  • 🌐 Web-Based: Play directly in your browser—no installation required.
  • 🎨 Stunning Graphics: Smooth animations and immersive visuals.
  • 🎮 Responsive Controls: Easy-to-use keyboard controls for seamless gameplay.
  • 🚀 Optimized Performance: Built for a lag-free racing experience.

🛠️ Tech Stack

HexVelocity is built using modern web technologies:

  • HTML5
  • CSS3
  • JavaScript (ES6+)
  • Three.js (for 3D graphics)
  • WebGL (for rendering acceleration)
  • Vercel (for deployment)

🎮 How to Play

  1. Start the Game: Visit the live demo.
  2. Use Arrow Keys or WASD: Control your vehicle on the track.
  3. Avoid Obstacles: Stay on course and beat your best time.
  4. Enjoy the Race! Improve your racing skills with every lap.

📸 Screenshots

Game Scene In-Game UI
Game Scene In-Game UI

📌 Installation & Setup

If you want to run the project locally, follow these steps:

# Clone the repository
git clone https://github.com/SnehaghoshBarsha444/HexVelocity-HexGL-Clone.git

# Navigate to the project directory
cd HexVelocity-HexGL-Clone

# Open the index.html file in your browser
start index.html (Windows) OR open index.html (Mac/Linux)

🤝 Contributing

Contributions, bug reports, and feature requests are welcome!

  1. Fork the repository.
  2. Create a new branch (feature-new-feature).
  3. Commit your changes (git commit -m 'Added a new feature').
  4. Push to the branch (git push origin feature-new-feature).
  5. Open a pull request.

📜 License

This project is licensed under the MIT License. See the LICENSE file for details.


✨ Acknowledgments

  • Thibaut Despoulain (BKcore) for creating the original HexGL.
  • Contributors: townxelliot, mahesh.kk.
  • Technologies Used: WebGL, JavaScript, CoffeeScript, Three.js, LeapMotion.
  • Graphics Credits:
    • HexMKI base model: Charnel
    • Track texture: Nobiax
  • The open-source community for amazing tools and resources.
  • Special thanks to all contributors and testers!

📬 Contact Information

For inquiries or collaboration opportunities, connect via:


📜 Developer Note

I, Sneha Ghosh (@Technical_Isopod_075), developed this clone as a tribute to Thibaut Despoulain (BKcore), the original creator of HexGL. This project is a passion-driven initiative to honor his work in the web-based racing game domain.