An unofficial automated simulator for Shadowverse: Evolve
Developed using Unity version 2022.3.62f3
IMPORTANT: This repository is not the complete Unity project folder for the simulator, and is only the main assets folder for the project, containing all custom scripts/data/etc, without any third-party plugins. Due to the use of paid/commercial third-party plugins, which cannot be distributed in open source repos, the complete project folder is not publicly available.
To set up the project:
- Create a new, empty Unity project (version 2022.3.62f3)
- Make sure to import Text Mesh Pro and its essentials
- Import all required external plugins into the project
- Do not include the CCG Kit demo folder
- Clone this repository into the project's Assets folder, ideally into a subfolder
- The subfolder can be named anything you want, but personally I use
_Main(the underscore sorts the folder to the top)
- The subfolder can be named anything you want, but personally I use
Your folder structure inside Unity should look like this:
Assets
├── _Main
│ └─ *this repository here*
├── CCGKit
├── com.rlabrecque.steamworks.net
├── Mirror
├── Plugins
│ ├─ Demigant
│ │ ├─ DemiLib
│ │ └─ DOTWeen
│ └─ Sirenix
└─ TextMesh Pro
Required:
- Mirror
- FizzySteamworks 6.0.0
- Steamworks.NET 2024.8.0
- CCG Kit (paid asset, documentation available here)
- Odin Inspector (paid asset)
- DOTween
Recommended:
- ParrelSync 1.5.2
- Rainbow Folders (paid asset)