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Playing card bonuses
Eris (borb) edited this page Aug 5, 2026
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The following bonus values can be given to the ability table of playing cards:
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slib_perma_xlog_chips- Multiplies Chips by log(Chips) when scored, where the base is a specified value
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slib_perma_h_xlog_chips- Multiplies Chips by log(Chips) when held in hand, where the base is a specified value
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slib_perma_xlog_mult- Multiplies Mult by log(Mult) when scored, where the base is a specified value
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slib_perma_h_xlog_mult- Multiplies Mult by log(Mult) when held in hand, where the base is a specified value
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slib_perma_plus_asc- Adds a value to the current Ascension Power when scored
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slib_perma_h_plus_asc- Adds a value to the current Ascension Power when held in hand
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slib_perma_x_asc- Multiplies the current Ascension Power by a value when scored
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slib_perma_h_x_asc- Multiplies the current Ascension Power by a value when held in hand
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slib_perma_exp_asc- Raises the current Ascension Power to the power of a value when scored
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slib_perma_h_exp_asc- Raises the current Ascension Power to the power of a value when held in hand
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slib_perma_e_chips- Raises Chips to the power of a value when scored
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slib_perma_h_e_chips- Raises Chips to the power of a value when held in hand
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slib_perma_e_mult- Raises Mult to the power of a value when scored
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slib_perma_h_e_mult- Raises Mult to the power of a value when held in hand
(All added by Entropy)