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Playing card bonuses

Eris (borb) edited this page Aug 5, 2026 · 3 revisions

The following bonus values can be given to the ability table of playing cards:

  • slib_perma_xlog_chips
    • Multiplies Chips by log(Chips) when scored, where the base is a specified value
  • slib_perma_h_xlog_chips
    • Multiplies Chips by log(Chips) when held in hand, where the base is a specified value
  • slib_perma_xlog_mult
    • Multiplies Mult by log(Mult) when scored, where the base is a specified value
  • slib_perma_h_xlog_mult
    • Multiplies Mult by log(Mult) when held in hand, where the base is a specified value
  • slib_perma_plus_asc
    • Adds a value to the current Ascension Power when scored
  • slib_perma_h_plus_asc
    • Adds a value to the current Ascension Power when held in hand
  • slib_perma_x_asc
    • Multiplies the current Ascension Power by a value when scored
  • slib_perma_h_x_asc
    • Multiplies the current Ascension Power by a value when held in hand
  • slib_perma_exp_asc
    • Raises the current Ascension Power to the power of a value when scored
  • slib_perma_h_exp_asc
    • Raises the current Ascension Power to the power of a value when held in hand
  • slib_perma_e_chips
    • Raises Chips to the power of a value when scored
  • slib_perma_h_e_chips
    • Raises Chips to the power of a value when held in hand
  • slib_perma_e_mult
    • Raises Mult to the power of a value when scored
  • slib_perma_h_e_mult
    • Raises Mult to the power of a value when held in hand

(All added by Entropy)

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