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Releases: SquarerFive/PlanetSphericalProjection

Cubemapping Method 1.0.3

19 Dec 06:47

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  • Added moon example (crater noise thanks to UsualSpace)
  • [big change] Improved the render target map, so memory no longer piles up on endplay. This is done by using FPlanetResource which contains the keys of the textures in the map, and FPlanetResourceKey which contains a pointer to the texture.

Cubemapping Method 1.0.2a

25 Nov 20:25

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Updated to support the latest version of VP

Cubemapping Method 1.0.2

06 Oct 09:50

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Removed junk render targets.
Added normal generator.
Added examples.

Also, fixed materials as they were previously referencing the shaders folder which doesn't exist in the plugin itself.

Cubemapping Method 1.0.1

20 Sep 05:34

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Optimised memory usage by pooling RTs to a map paired with a string key. VoxelTextures are also now directly created from an RT (this removes the extra step of baking the RT to another Texture2D).

Cubemapping Method 1.0.0

15 Sep 02:29

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Cubemap projection 1