Update decky-multi-user to v1.1.0#1057
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Update decky-multi-user to v1.1.0
Fixes game page flickering by caching wrapped React type via WeakMap.
Root cause:
wrapReactTypecreated a new shallow copy of the ForwardRef/Memo type object on every render (__DECKY_WRAPPEDflag set on the copy, not the original). React saw a different.typereference and unmounted/remounted the entire game page subtree, causing cascadingOwnerLabelre-fetches.Fix: cache the wrapped type in a
WeakMapso all renders share the same reference. Use a sharedrenderAppIdvariable in route-patch scope (not a per-render closure) so the innerafterPatchhandler reads the current appId dynamically.Task Checklist
Developer
-- AI (Claude/opencode) was used to help implement the WeakMap cache fix and extract the injectOwnerLabel helper, but all changes were reviewed and tested on-device.
Plugin
Backend
Community
Testing