✅ Three different types of adventurers with specialized movesets.
✅ Randomized team and enemies.
✅ Randomized enemy party size and different enemies/stats for each size.
✅ Boss class for enemy party with size one.
✅ Can use attack/special on enemies.
✅ Can use support on team.
✅ Results displayed of team/enemy attacks/special/support.
✅ Main loop of game.
☑️ Additional support move for all classes.
☑️ Can choose the type and names of each adventurer, or a default group.
❌ Color By Percent.
Venusaur
Max HP: 50, Max PP: 40, Type: Grass
Attack - Vine Whip (Single target, does 2 base damage against grass types, double the damage against water, and half against fire types.)
attack # or a #
Support 1 - Leech Seed (Single target, plants seeds on them, does damage to the enemy after each turn and heals both the user and friends.)
support1 # or su1 #
Support 2 - Sleep Powder (AOE, has a 75% chance to put them to sleep.)
support2 or su2
Special - Sludge Bomb (Single target, does 4 base damage against grass types, double the damage against water, and half against fire types. Has a 75% chance to poison the enemy.)
special # or sp #
Charizard
Max HP: 25, Max PP: 40, Type: Fire
Attack - Ember (Single target, does 2 base damage against fire types, double the damage against grass, and half against water types.)
attack # or a #
Support 1 - Flamethrower (Single target, does 4 base damage against fire types, double the damage against grass, and half against water types.)
support1 # or su1 #
Support 2 - Swords Dance (Self target, increases damage by 2x for 2 turns.)
support2 or su2
Special - Flare Blitz (Single target, does 8 base against fire types, double the damage against grass, and half against water types.)
special # or sp #
Blastoise
Max HP: 40, Max PP: 40, Type: Water
Attack - Aqua Tail (Single target, does 2 base damage against water types, double the damage against fire, and half against grass types.)
attack # or a #
Support 1 - Protect (Single target, if a teammate is attacked in the turn, they will be protected and be dealt no damage. Will wear off after the turn.)
support1 # or su1 #
Support 2 - Haze (AOE, resets the party's status effects, including buffs.)
support2 or su2
Special - Helping Hand (Single target, doubles teammate's next attack damage.)
special # or sp #
Mewtwo
Max HP: 100, Max PP: 80, Type: Psychic
Attack - Psychic (Single target, does 4 base damage against all types.)
Support 1 - Power-Up Punch (Single target, does 6 base damage against all types, grants a 2x damage buff for the next attack.)
Support 2 - Recover (Self target, heals up to 50% of Mewtwo's max HP.)
Special - Psyshock (Single target, does 10 base damage against all types.)