Skip to content

Swiftshine/Quilt

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

180 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Quilt

A Kirby's Epic Yarn modding tool.

Features

  • Level editor
  • Level graphics editor
  • GfArch utility

Roadmap

  • Collision editor
  • MNEB rendering
  • Save editor
  • Message editor
  • Potential Kirby's Extra Epic Yarn support

Capabilities

Level Editor

  • Open and save levels
  • Edit level collisions, gimmicks, enemies, and more
  • Support for images for gimmicks
  • Render backgrounds for ease of editing and alignment

Level Graphics Editor

  • Open .bgst3 files
  • Render a grid
  • Export, replace, and remove tiles

GfArch utility

  • Extract and save .gfa files within Quilt

Screenshots

Level Editor

le_preview_1 le_preview_2

Level Graphics Editor

be_preview_1 be_preview_2

Setup

Game Files

  1. Dump your copy of Kirby's Epic Yarn.
  2. Extract the game's contents. You can use Dolphin Emulator to do this.

Quilt Setup

  1. Download the latest release of Quilt or compile from source.
  2. Create a folder called quilt_res next to the Quilt app.
  3. Download the latest gimmick images for Quilt from the Quilt image collection. Put the tex folder within the quilt_res folder. To update your images, redownload the repository.
  4. Download the latest objectdata.json from the object database. Put this in the quilt_res folder. Alternatively, you can open the level editor and go to Object Data > Update to download it from within Quilt.

In the end, your folder structure should look like this:

[folder Quilt is in]
    ├── quilt_res/
    │    ├── tex/
    │    │   └── [texture folders]
    │    └── objectdata.json
    └── [Quilt executable (Quilt.exe, etc.)]

Note that Quilt will autogenerate the quilt_res folder in order to download objectdata.json or create quilt_settings.json.

About

A Kirby's Epic Yarn modding tool.

Topics

Resources

Stars

Watchers

Forks

Contributors

Languages