A Kirby's Epic Yarn modding tool.
- Level editor
- Level graphics editor
- GfArch utility
- Collision editor
- MNEB rendering
- Save editor
- Message editor
- Potential Kirby's Extra Epic Yarn support
- Open and save levels
- Edit level collisions, gimmicks, enemies, and more
- Support for images for gimmicks
- Render backgrounds for ease of editing and alignment
- Open
.bgst3files - Render a grid
- Export, replace, and remove tiles
- Extract and save
.gfafiles within Quilt
- Dump your copy of Kirby's Epic Yarn.
- Extract the game's contents. You can use Dolphin Emulator to do this.
- Download the latest release of Quilt or compile from source.
- Create a folder called
quilt_resnext to the Quilt app. - Download the latest gimmick images for Quilt from the Quilt image collection. Put the
texfolder within thequilt_resfolder. To update your images, redownload the repository. - Download the latest
objectdata.jsonfrom the object database. Put this in thequilt_resfolder. Alternatively, you can open the level editor and go toObject Data > Updateto download it from within Quilt.
In the end, your folder structure should look like this:
[folder Quilt is in]
├── quilt_res/
│ ├── tex/
│ │ └── [texture folders]
│ └── objectdata.json
└── [Quilt executable (Quilt.exe, etc.)]
Note that Quilt will autogenerate the quilt_res folder in order to download objectdata.json or create quilt_settings.json.



