feat: add simulation-driven AI system with physics, world model, reasoning, geospatial, and simulation engines - #58
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…on, and constraint systems Implements a production-quality physics simulation engine with: - Classical mechanics: PhysicsObject, ClassicalMechanicsEngine with N-body gravity (Newton's law of gravitation), semi-implicit Euler integration - Thermodynamics: ThermalBody, ThermodynamicsEngine with conductive heat transfer, entropy calculation, ideal gas law utilities - Electromagnetism: ChargedParticle, ElectromagneticEngine with Coulomb force, Lorentz force, electric field computation - Quantum-inspired: QuantumState with superposition, measurement/collapse, entropy; EntangledPair with correlation tracking; Bell state factory - State evolution: EulerIntegrator, RungeKutta4Integrator, TimeStepper with adaptive step-size control (Richardson extrapolation) - Constraints: DistanceConstraint, BoundaryConstraint, iterative Gauss-Seidel ConstraintSolver All modules use numpy for vector math, include docstrings, type hints, and proper logging. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> Co-authored-by: Tashima-Tarsh <269906498+Tashima-Tarsh@users.noreply.github.com>
- Fix physics_engine.classical.mechanics reference in EM docstring - Initialize y_half before the retry loop to prevent potential undefined variable if the loop were to not execute Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> Co-authored-by: Tashima-Tarsh <269906498+Tashima-Tarsh@users.noreply.github.com>
…s, and world manager Implements a complete world simulation framework: - Entity system: Entity base class, AgentEntity (autonomous with behavior_fn, perception, memory), ObjectEntity (mass, material, durability, static support) - EntityRegistry: Singleton with grid-based spatial indexing for radius queries - Environment: Terrain height-map with bilinear interpolation, named regions with property overrides, EnvironmentConditions (wind, visibility, time-of-day) - Interactions: CollisionInteraction (elastic/inelastic), CommunicationInteraction (agent message passing), ForceInteraction (sustained directional forces), InteractionResolver batch processing - World manager: Ties all subsystems together with step() simulation loop, event callbacks, full serialisation round-trip (to_dict/from_dict) Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> Co-authored-by: Tashima-Tarsh <269906498+Tashima-Tarsh@users.noreply.github.com>
Pass dt to all Interaction.resolve() calls so ForceInteraction correctly computes Δv = (F/m)·dt instead of applying instantaneous acceleration. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> Co-authored-by: Tashima-Tarsh <269906498+Tashima-Tarsh@users.noreply.github.com>
…t framework - pipeline_engine: CalcHEP-inspired multi-stage processing pipeline with expression parsing, symbolic manipulation, numerical evaluation (numpy), simulation, and formatted output. Supports middleware hooks and stage execution timing. - reasoning_engine: Bayesian hypothesis management with evidence tracking, probability updates, entropy measurement, pruning, and weighted collapse. DecisionFramework with TOPSIS multi-criteria ranking and sensitivity analysis. - simulation_engine: Step-based simulator with configurable dt/seed, event scheduling via priority queue, history recording, and BatchSimulator for parameter sweeps. - agent_framework: Multi-agent system with perceive-think-act loop, bounded memory, priority-based goals, AgentCommunicationBus (broadcast/direct/topics), and MultiAgentSystem with turn ordering and conflict resolution. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> Co-authored-by: Tashima-Tarsh <269906498+Tashima-Tarsh@users.noreply.github.com>
Geospatial module: - coordinate_system: WGS84 geo↔ECEF conversions, haversine, bearing, destination - spatial_index: 2D grid index with radius, bbox, and k-NN queries - sensor: Sensor models with noise, SensorFusion with weighted avg + Kalman - map_layer: Raster MapLayer with bilinear interpolation, MapStack compositing - tracker: Object tracking with linear extrapolation and stale pruning Simulation module: - scenario: ScenarioBuilder fluent API, ScenarioRunner event stepper - events: Priority EventQueue, EventEngine with handler dispatch - monte_carlo: MonteCarloSimulation (sequential + parallel), MonteCarloResults stats Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> Co-authored-by: Tashima-Tarsh <269906498+Tashima-Tarsh@users.noreply.github.com>
- utils/config.py: Dataclass-based SystemConfig with JSON/env/dict loading - utils/logging_utils.py: Structured logging, PerformanceTimer, MetricsCollector - utils/math_helpers.py: numpy vector/matrix math utilities - utils/serialization.py: JSON serialization with numpy/datetime/enum support - interfaces/api/routes.py: FastAPI routes with graceful fallback stubs - interfaces/api/app.py: FastAPI app factory with CORS and lifecycle events - interfaces/cli/cli.py: argparse CLI with 6 commands - interfaces/visualization/plotter.py: matplotlib plotter + ASCII fallback - Top-level __init__.py exporting public API Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> Co-authored-by: Tashima-Tarsh <269906498+Tashima-Tarsh@users.noreply.github.com>
…oning, geospatial, and simulation engines - 76 Python modules across 7 major subsystems - Physics engine (classical mechanics, thermodynamics, EM, quantum-inspired) - World model (entities, environments, interactions, world manager) - Core engines (pipeline, reasoning, simulation, agent framework) - Geospatial intelligence (GIS, sensors, mapping, tracking) - Simulation (scenarios, events, Monte Carlo) - Interfaces (API, CLI, visualization) - Utils (config, logging, math, serialization) - 6 test files and 5 example scripts Agent-Logs-Url: https://github.com/Tashima-Tarsh/Disha/sessions/44d84ea4-5097-42be-8364-311b109c4169 Co-authored-by: Tashima-Tarsh <269906498+Tashima-Tarsh@users.noreply.github.com>
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Tashima-Tarsh
April 12, 2026 20:39
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April 12, 2026 20:44
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Introduces a modular
ai-system/package implementing a simulation-driven AI architecture: physics-based modeling, world simulation, probabilistic reasoning, geospatial intelligence, and a CalcHEP-inspired processing pipeline.Architecture
76 Python modules across 7 subsystems under
ai-system/:physics_engine/— Classical mechanics (N-body gravitation), thermodynamics (heat transfer, entropy), electromagnetism (Coulomb/Lorentz), quantum-inspired superposition/entanglement, Euler + RK4 integrators, iterative constraint solverworld_model/— Entity hierarchy (AgentEntity,ObjectEntity), grid-based spatial registry, terrain environments with named regions, collision/communication/force interaction resolution, fullto_dict()/from_dict()serializationcore/— 6-stage pipeline engine (input → parse → symbolic → numerical → simulation → output), Bayesian reasoning engine with hypothesis collapse, TOPSIS multi-criteria decisions, event-driven simulator with batch sweeps, multi-agent framework with communication busgeospatial/— WGS84 coordinate transforms, spatial grid index, sensor simulation with Kalman-filter fusion, raster map layers with bilinear interpolation, object tracker with linear predictionsimulation/— Scenario builder (fluent API), priority-queue event engine, Monte Carlo withconcurrent.futuresparallelism and convergence statisticsinterfaces/— FastAPI routes (9 endpoints), argparse CLI (6 commands), matplotlib plotter with ASCII fallbackutils/— Dataclass-based config (JSON/env/dict), structured logging +PerformanceTimer, numpy math helpers, numpy-aware JSON serializationUsage
Tests & Examples
ai-system/tests/)ai-system/examples/)Not included
README with architecture diagram — deferred to follow-up.