Releases: Team-EnderIO/EnderIO
v8.1.0-beta for Minecraft 1.21.1
Ender IO 8.1.0-beta
For this release, we have focussed on Ender IO's internals in preparation for newer versions of Minecraft. With that said, we have added a number of new features and squashed a bunch of bugs.
As we've changed a lot in the backgronud, please let us know about any new issues discovered during play.
Note that this probably won't drop in and play nicely immediately with some modpacks - you'll need to give modpacks time to update any custom recipes or questlines to match.
We've still got more features that we would've liked to get into this release, but we don't want to sit on all these bug fixes. Of note is the Killer Joe which should be following shortly after this release.
Addon Developers
This release marks an API freeze, its now safe for you to update your integrations - we won't break anything again on 1.21.1. Some APIs are still marked as experimental, but we don't see any reason to change these at this time.
Features
- Recipe rebalance and alloy reshuffle
- Removed Copper Alloy
- Changed recipes for other alloys, most notably pulsating alloy is now cheaper.
- Sag mill no longer requires dark steel.
- Conduits are now all named similarly to cap banks etc. (normal, energetic and vibrant) and recipes are adjusted to match
- Removed a number of unused items.
- Farming Station has been moved out of experimental
- Capacitors can now be fed into machines from automation (they cannot be removed, this would be irritating).
- Added tooltip to explain how to configure filters (#1067)
- Addressed some performance issues (#1185)
- Added config options for ME Conduit energy consumption rates (and changed defaults to 0)
- Updated translations from Crowdin
- Tank recipes now use SizedFluidIngredient - this will unfortunately break custom tank recipes, but is definitely a change for the better.
- Tags for outputs will prefer Ender IO resources first, then will pick the first valid match, we may improve on this in future.
- We've updated the XP bottle recipes to use the experience tag.
- Added a validator to ensure soul binding soul data properteis are mutually exclusive (#1163)
- Changed visibility of OutputItem codecs (#1159)
Bug Fixes
- Powah Energizing Rod not connecting to energy conduits (#1184)
- Unintentional mutation of ItemStack in a recipe (#1174)
- Fluid tank duplicating fluids
- VAT duplicating outputs
- Problems with Redstone Filters (#1190)
- Crash when breaking Apothic Spawner via EvilCraft Broom (#1199)
- Heat Conduit crashes when reconnected using the wrench (#1214)
- VAT inputs should be order independent (#1212)
- ME Conduits couldn't be replaced with Dense ME Conduits
- Unable to craft Cloud Seed Concentrated
- Facades appearing in other dimensions that they shouldn't (#1226)
- Soul Binder allows XP Juice to be pushed out (#1013)
- Energy bars go above the maximum (#1106)
- Animated modded fluids render incorrectly in the fluid tank (#1180, #1081)
- Fluid tank voids buckets if a bucketed fluid does not exist for the stored fluid (#1181)
- Exception ticking level (conduits related, #1157)
- Block Detector Block Update leaves powered neighbours (#1171)
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
8.1.0 removes the dark steel tools/armor experiment because it was in notably poor shape - these will return once again once we have rebuilt this part of Ender IO.
- The Ender IO
- Early work in progress
v6.2.17-beta for Minecraft 1.20.1
Ender IO 6.2.16-beta
This is a community-supported release.
Bug Fixes
- Handle missing BLOCK_ENTITY loot param in Broken Spawner loot modifier (#1047)
v8.0.7-alpha for Minecraft 1.21.1
Ender IO 8.0.7-alpha
This is a hotfix release to address more issues in 8.0 as we work on 8.1.
Addon Developers
There have been extensive API breaks in this release, and we're not finished.
We'd recommend waiting until the package reshuffle we have planned later in the v8 alpha phase before updating your addons.
This notice will be removed when this is no longer an issue. We're aiming for stability by the time we release the first 8.1 build.
Bug Fixes
- Fixed a hang-on-load when using the attractor obelisk.
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- Dark steel tools + armor
- Very early start on this work, expect breaking changes
- The Ender IO
- Early work in progress
- Farming Machine
- Nearly there
v8.0.6-alpha for Minecraft 1.21.1
Ender IO 8.0.6-alpha
This is a hotfix release to address more issues in 8.0 as we work on 8.1.
Addon Developers
There have been extensive API breaks in this release, and we're not finished.
We'd recommend waiting until the package reshuffle we have planned later in the v8 alpha phase before updating your addons.
This notice will be removed when this is no longer an issue. We're aiming for stability by the time we release the first 8.1 build.
Bug Fixes
- Fixed a crash-on-load issue with conduits (#1177)
- Fixed a crash when the attractor obelisk next to a flux point (or other block that reacts to neighbors) (#1179)
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- Dark steel tools + armor
- Very early start on this work, expect breaking changes
- The Ender IO
- Early work in progress
- Farming Machine
- Nearly there
v8.0.5-alpha for Minecraft 1.21.1
Ender IO 8.0.5-alpha
This is a small update with a couple of new features and a bugfix.
General Info
This is a minor hotfix release containing a range of bugfixes made for Ender IO 8.1 (which is still work in progress) that shouldn't wait until that work is completed.
Addon Developers
There have been extensive API breaks in this release, and we're not finished.
We'd recommend waiting until the package reshuffle we have planned later in the v8 alpha phase before updating your addons.
This notice will be removed when this is no longer an issue. We're aiming for stability by the time we release the first 8.1 build.
Features
- Allow resulting vials to stack in the powered spawner using capture mode
- Improved filtering of souls and stacking of soul vials by filtering the stored NBT.
Bug Fixes
- Fixed issues with dense and normal ME conduits connecting
- Significant conduit network slowdown due to a cache not being cleared
- Breaking conduit facade painted as an ME controller causes a crash (and a Jade error)
- Fixed an issue with item filters
- Change tracking on StoredEntityDataSyncSlot not working properly
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- Dark steel tools + armor
- Very early start on this work, expect breaking changes
- The Ender IO
- Early work in progress
- Farming Machine
- Nearly there
v6.2.16-beta for Minecraft 1.20.1
Ender IO 6.2.16-beta
This is a community-supported release, thanks to the efforts of @DoctorNefario
Bug Fixes
- Unified conduit placement logic. Fixes fluid conduit placement bugs (#986). @DoctorNefario
v8.0.4-alpha for Minecraft 1.21.1
Ender IO 8.0.4-alpha
This is a small update with a couple of new features and a bugfix.
General Info
This version of Ender IO has been extensively tested in multiplayer, and should work without major issues - however this upgrade is one way to due save data format changes, reverting to 7.x is not supported.
Addon Developers
There have been extensive API breaks in this release, and we're not finished.
We'd recommend waiting until the package reshuffle we have planned later in the v8 alpha phase before updating your addons.
This notice will be removed when this is no longer an issue.
Features
- Ported Conduit Probe to 1.21.1 (thanks @mosesyu1028)
- Added Soul Vial whitelist tag to allow bypassing the blacklist in modpacks.
Bug Fixes
- Releasing a mob from a stack of vials deletes the rest of the vials in the stack
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- Dark steel tools + armor
- Very early start on this work, expect breaking changes
- The Ender IO
- Early work in progress
- Farming Machine
- Nearly there
v8.0.3-alpha for Minecraft 1.21.1
Ender IO 8.0.3-alpha
This is another important hotfix release to fix world load issues from v7 -> v8 relating to upgraded conduits. This time we've addressed the freeze during world load.
General Info
This version of Ender IO has been extensively tested in multiplayer, and should work without major issues - however this upgrade is one way to due save data format changes, reverting to 7.x is not supported.
Addon Developers
There have been extensive API breaks in this release, and we're not finished.
We'd recommend waiting until the package reshuffle we have planned later in the v8 alpha phase before updating your addons.
This notice will be removed when this is no longer an issue.
Features
- Conduit block rewrite
- Rewrote the core conduit block logic and data storage
- Much more efficient ticking logic
- Added ability to open filter GUI from conduit GUI
- Automated testing of conduits to avoid functionality regressions
- Added FTB Ultimine integration, making it possible to vein mine individual conduits or facades within bundles
- Item conduits
- Added priority option
- Energy conduits
- Added priority option
- Buffed rates
- Distributes energy equally across all outputs with the same priority
- Redstone conduits
- Added "strong power" option
- Updated UI labels and layout to match 1.12.2
- Fluid conduits
- Added priority option
- Chemical conduits
- Added priority option
- Filter improvements
- Increased size of all filters
- Added advanced item filter
- Added big item filter variants
- Removed the primitive alloy smelter. Alloy Smelter and SAG Mill no longer require dark steel to craft.
- Powered spawner capture mode
- Added suspicious seed and renamed exp rod (textures pending)
- Changed recipes for: void chassis, enchanter and stirling generator
- Improved usability of picker widgets
- Removed old enchantments code - we've decided to not re-add enchantments to Ender IO at this time
- Removed light and powered light blocks
- Added wireless charger and range extending antennas
- Added VAT recipes
- Added Attractor Obelisk
- Added Weather Obelisk
- Under-the-hood changes to soul vial
- Buffed raw ore SAG Mill recipes
- Removed wood + stone gear
- Simplified yeta wrench recipe
- Allow binding machines in creative mode by right-clicking with a soul vial or spawn egg
- Soul binding recipes for infested stone blocks
- Mind killer upgrade for the powered spawner
Bug Fixes
- Conduit legacy data conversion causing deadlock during world load (8.0.3 hotfix)
- Conduits failing to load due to removed filters. (8.0.2 hotfix)
- Refined storage conduits not loading from 7.x saves. (8.0.1 hotfix)
- XP Obelisk doesn't pull fluid XP from attached tank, unless externally triggered
- It's possible to charge capacitor banks while they are stacked items
- Machines voiding secondary outputs
- 'fixed' Enderios
- Tag recipe outputs were not preferring Ender IO items first
- Avoid modifying itemstack instance
- Passing incorrect position into getAnalogOutputSignal
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- Dark steel tools + armor
- Very early start on this work, expect breaking changes
- The Ender IO
- Early work in progress
- Farming Machine
- Nearly there
v8.0.2-alpha for Minecraft 1.21.1
Ender IO 8.0.2-alpha
This is another important hotfix release to fix world load issues from v7 -> v8 relating to upgraded conduits. Apolgies for all of the issues - we're still investigating a world loading freeze at the moment too - if you haven't upgraded, perhaps wait and watch this space for a few days.
General Info
This version of Ender IO has been extensively tested in multiplayer, and should work without major issues - however this upgrade is one way to due save data format changes, reverting to 7.x is not supported.
Addon Developers
There have been extensive API breaks in this release, and we're not finished.
We'd recommend waiting until the package reshuffle we have planned later in the v8 alpha phase before updating your addons.
This notice will be removed when this is no longer an issue.
Features
- Conduit block rewrite
- Rewrote the core conduit block logic and data storage
- Much more efficient ticking logic
- Added ability to open filter GUI from conduit GUI
- Automated testing of conduits to avoid functionality regressions
- Added FTB Ultimine integration, making it possible to vein mine individual conduits or facades within bundles
- Item conduits
- Added priority option
- Energy conduits
- Added priority option
- Buffed rates
- Distributes energy equally across all outputs with the same priority
- Redstone conduits
- Added "strong power" option
- Updated UI labels and layout to match 1.12.2
- Fluid conduits
- Added priority option
- Chemical conduits
- Added priority option
- Filter improvements
- Increased size of all filters
- Added advanced item filter
- Added big item filter variants
- Removed the primitive alloy smelter. Alloy Smelter and SAG Mill no longer require dark steel to craft.
- Powered spawner capture mode
- Added suspicious seed and renamed exp rod (textures pending)
- Changed recipes for: void chassis, enchanter and stirling generator
- Improved usability of picker widgets
- Removed old enchantments code - we've decided to not re-add enchantments to Ender IO at this time
- Removed light and powered light blocks
- Added wireless charger and range extending antennas
- Added VAT recipes
- Added Attractor Obelisk
- Added Weather Obelisk
- Under-the-hood changes to soul vial
- Buffed raw ore SAG Mill recipes
- Removed wood + stone gear
- Simplified yeta wrench recipe
- Allow binding machines in creative mode by right-clicking with a soul vial or spawn egg
- Soul binding recipes for infested stone blocks
- Mind killer upgrade for the powered spawner
Bug Fixes
- Conduits failing to load due to removed filters. (8.0.2 hotfix)
- Refined storage conduits not loading from 7.x saves. (8.0.1 hotfix)
- XP Obelisk doesn't pull fluid XP from attached tank, unless externally triggered
- It's possible to charge capacitor banks while they are stacked items
- Machines voiding secondary outputs
- 'fixed' Enderios
- Tag recipe outputs were not preferring Ender IO items first
- Avoid modifying itemstack instance
- Passing incorrect position into getAnalogOutputSignal
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- Dark steel tools + armor
- Very early start on this work, expect breaking changes
- The Ender IO
- Early work in progress
- Farming Machine
- Nearly there
v8.0.1-alpha for Minecraft 1.21.1
Ender IO 8.0.1-alpha
This is a hotfix release to fix world load issues from v7 -> v8 relating to refined storage conduits.
General Info
This version of Ender IO has been extensively tested in multiplayer, and should work without major issues - however this upgrade is one way to due save data format changes, reverting to 7.x is not supported.
Addon Developers
There have been extensive API breaks in this release, and we're not finished.
We'd recommend waiting until the package reshuffle we have planned later in the v8 alpha phase before updating your addons.
This notice will be removed when this is no longer an issue.
Features
- Conduit block rewrite
- Rewrote the core conduit block logic and data storage
- Much more efficient ticking logic
- Added ability to open filter GUI from conduit GUI
- Automated testing of conduits to avoid functionality regressions
- Added FTB Ultimine integration, making it possible to vein mine individual conduits or facades within bundles
- Item conduits
- Added priority option
- Energy conduits
- Added priority option
- Buffed rates
- Distributes energy equally across all outputs with the same priority
- Redstone conduits
- Added "strong power" option
- Updated UI labels and layout to match 1.12.2
- Fluid conduits
- Added priority option
- Chemical conduits
- Added priority option
- Filter improvements
- Increased size of all filters
- Added advanced item filter
- Added big item filter variants
- Removed the primitive alloy smelter. Alloy Smelter and SAG Mill no longer require dark steel to craft.
- Powered spawner capture mode
- Added suspicious seed and renamed exp rod (textures pending)
- Changed recipes for: void chassis, enchanter and stirling generator
- Improved usability of picker widgets
- Removed old enchantments code - we've decided to not re-add enchantments to Ender IO at this time
- Removed light and powered light blocks
- Added wireless charger and range extending antennas
- Added VAT recipes
- Added Attractor Obelisk
- Added Weather Obelisk
- Under-the-hood changes to soul vial
- Buffed raw ore SAG Mill recipes
- Removed wood + stone gear
- Simplified yeta wrench recipe
- Allow binding machines in creative mode by right-clicking with a soul vial or spawn egg
- Soul binding recipes for infested stone blocks
- Mind killer upgrade for the powered spawner
Bug Fixes
- Refined storage conduits not loading from 7.x saves. (8.0.1 hotfix)
- XP Obelisk doesn't pull fluid XP from attached tank, unless externally triggered
- It's possible to charge capacitor banks while they are stacked items
- Machines voiding secondary outputs
- 'fixed' Enderios
- Tag recipe outputs were not preferring Ender IO items first
- Avoid modifying itemstack instance
- Passing incorrect position into getAnalogOutputSignal
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- Dark steel tools + armor
- Very early start on this work, expect breaking changes
- The Ender IO
- Early work in progress
- Farming Machine
- Nearly there