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Update feature/hyperloop to latest build of Galacticraft #480
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            Update feature/hyperloop to latest build of Galacticraft #480
                    Codetoil
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    fix: register cavernous_vines_plant as only a block and not with an item
…anks with a rainbow color change
…cticraft#416) * feat: added hissing noise and white smoke particles when an entity is in sulfuric acid * feat: added fluid fog/overlays for oil, fuel and sulfuric acid * feat: added fluid tag for non-breathable fluids that you can drown in * fix: make fuel and sulfuric acid translucent * fix: don't apply fluid fog when the camera is outside of the fluid * refactor: address comments from review * fix: check for Galacticraft fluids only not using fluid tags * refactor: add additional fluid tags in the galacticraft namespace
…ve the cloud layer
…ther than only showing integer values
…e (drops and experience still need balancing for all ores)
… with existing textures
* fix: use translucent mode for glass pipes * fix: clear glass fluid pipe * fix: fluid pipes being broken by water * feat: remove dye from fluid pipe with water bucket or wet sponge * chore: license header * chore: clean up unused imports
…raft#400) * feat: prevent elytra from working in a vacuum like CLtheman1 mentioned * feat: wrote mixin to make fall damage proportional to gravity (resolves TeamGalacticraft#389) * refactor: make use of galacticraft$hasDimensionTypeTag method elsewhere * refactor: replaced redirects with ModifyExpressionValue * feat: increase the drag when flying proportionally to the atmospheric pressure and use the value of the pressure rather than GCTags.VACUUM to determine when the atmosphere is too thin for flight * refactor: rewrite mixin for calculating fall damage to no longer use unconditional return values * chore: update license headers * refactor: revert back to using VACUUM tag rather than checking the atmospheric pressure
* feat: implemented invalid oxygen setup warning and also added warning signs to the lander warning * fix: prevent beds from exploding in space and provide oxygen when in cryogenic chamber/lander * fix: allow players to sleep in beds in space if and only if that position is breathable * refactor: removed attempt to change the time on other dimensions after sleeping (might need major rewrite) * refactor: remove unused imports * fix: prevent air bubbles from being depleted when inside oxygen bubble created by bubble distributor * fix: adjust when the oxygen warning is shown * feat: add less obtrusive warning for if the player currently has oxygen, but has an invalid oxygen setup
…tank, but not a mask and gear
…n cheese block/log
- this is no longer be used anymore
* feat: start working on a block entity renderer for the rocket workbench to allow for animations * chore: positioning parts of RocketWorkbenchBlockEntityRenderer * feat: all parts now correctly positioned * feat: make the rocket workbench a horizontally rotatable block * feat: added rocket workbench item model and updated data generation * fix: fine tuning to match the original blockbench model even closer * refactor: tidy up a little bit * chore: replace old NASA workbench files for programmer art pack * chore: remove unused import * refactor: replace multipart with variants in rocket workbench blockstate * chore: make machines require at least a stone pickaxe to break * fix: rotate rocket workbench in third person left hand
…eamGalacticraft#462) * feat: prevent oxygen tank drain when wearing infinite capacity tank * Check if the item is instanceof InfiniteOxygenTankItem, and start the loop from 1.
… tag for uncannable foods
…a mask/in a non-breathable environment
…ch tag type (TeamGalacticraft#427) * fix: replaced hardcoded message about the owner of an airlock with a translatable string * fix: replaced hardcoded creative tooltip for rocket item with translatable string * fix: replaced hardcoded disconnect message with a translatable string * fix: replaced hardcoded name for the Parachest block entity with the name of the Parachest block * feat: add .player death messages for when a player or entity had recently harmed the player * fix: added missing entity.galacticraft.moon_villager.none translation * refactor: corrected typo RECIPE_VEIWER_DISPLAY_TEXTURE * refactor: fixed typo tirer_1_rocket * chore: translated item tags * chore: adjusted item tag translations including pluralizing them * chore: started tagging items * chore: separated GCTags into a file for each tag type and tagged more blocks/items * chore: added a few more tags * chore: added more block/item tags * chore: added #galacticraft:decoration_blocks block tags split into subgroups for each type of metal * fix: changed wrench tag to match new fabric ConventionalItemTags.WRENCH_TOOLS for future compatiability (1.21.4) * chore: included GCDamageTypeTagProvider from branch Roelymole:oxygen * Merge branch 'main' of https://github.com/TeamGalacticraft/Galacticraft into tags * feat: make use of new conventional tags in fabric * chore: updated fabric for latest conventional tags and added more tags * Merge branch 'main' of https://github.com/TeamGalacticraft/Galacticraft into tags * chore: added item tag translations to address the fabric conventional tags warning Dev warning - Untranslated Item Tags detected. Please translate your item tags so other mods such as recipe viewers can properly display your tag's name. * chore: run gradlew updateLicences * Merge branch 'main' of https://github.com/TeamGalacticraft/Galacticraft into tags * chore: resolve conflicts from merging * refactor: change GCTags to GCDimensionTypeTags * Merge branch 'main' of https://github.com/TeamGalacticraft/Galacticraft into tags * fix: remove duplicates from merging * refactor: remove more duplicate code and reorder some tags * refactor: update and reorder tags * fix: corrected machine recipes * chore: rerun datagen to fix failing tests * chore: added ore_bearing_ground and ores_in_ground tags * refactor: copy the corresponding block tag when generating item tags where possible * chore: copied slabs, stairs and walls block tags to item tags and other reformatting * chore: add to cobblestones tags as well as stone_tool_materials and stone_crafting_materials * fix: use item tags in recipes where appropriate * chore: translated new item tags to prevent warning * chore: add ores to ConventionalBlockTags.ORE_RATES_DENSE and ConventionalBlockTags.ORE_RATES_SPARSE according to current drops * chore: add to stones block/item tags * chore: add stones.json tag files * Merge branch 'main' of https://github.com/TeamGalacticraft/Galacticraft into tags * fix: change instance of GCTags to GCBlockTags * chore: rerun datagen * chore: make adjustments to GCBlockTagProvider * chore: improve item tag support for recipes * fix: reimplement findValidRecipe to use item tags * refactor: adjust the use of item tags for the fabrication recipes * refactor: remove unused imports and swap order of two methods * fix: remove electric (arc) furnace from PLAYER_WORKSTATIONS_FURNACES tags * chore: further small adjustments of the use of item tags in recipes * refactor: replace tabs with spaces
Adjust the positioning and rotation of the oxygen tanks/gear when crouching Align the oxygen mask with the top of the evolved enderman's head so that it doesn't look weird when they scream
… player data crash
…in lower gravity environments
…rce location is null (resolves TeamGalacticraft#473)
# Conflicts: # src/main/java/dev/galacticraft/mod/client/render/block/entity/GCBlockEntityRenderer.java # src/main/java/dev/galacticraft/mod/content/block/special/TransportTube.java # src/main/java/dev/galacticraft/mod/content/teleporters/OverworldCelestialTeleporterType.java # src/main/resources/galacticraft.mixins.json
* fix: remove face between connected fluid pipes * fix: patch hole in dyed fluid pipe textures * refactor: separate stained glass fluid pipes into separate blocks * fix: glass fluid pipes being shrunken * fix: the other pipes and wires too * wip: more things and stuff * fix: fluid pipes not updating when neighboring machine port opens * wip: use pipe block state for network connections * fix: infinite pipe update loop? * wip: more things * refactor: cleaner fluid pipe registration * refactor: use baked model for glass pipes again * fix: glass pipe UVs * fix: for real this time * feat: glass fluid pipe item models * feat: make glass fluid pipes fluid-loggable * feat: fluid pipe recipes * feat: stained glass fluid pipe translations * refactor: split pipe shape code into separate class * wip: start on fluid pipe walkways * wip: more walkway work * feat: proper walkway models * fix: merge issues * refactor: remove fluid pipe walkway block entity * fix: various walkway connection issues * misc: remove old glass fluid pipe textures * feat: walkway item models * misc: copy walkway block properties from the underlying block * misc: add warning for walkway center model sometimes the fluid pipe walkway's block entity just doesn't get saved? * fix: unify walkway placement and voxel shape * fix: real bad culling oh boy * fix: more culling issues * fix: pipes not being removed from network * chore: licenses * refactor: switch aluminum wires to new baked model * feat: make aluminum wires fluidloggable and clean up code * fix: update pipe item models and apply to aluminum wire * chore: use galacticraftTag function * fix: wire walkway using wrong model * feat: add stained glass fluid pipes to creative tab * fix: stable ordering of fluid pipes in tags * fix: sealable wire blocks having huge hitbox * feat: craft stained glass pipes from stained glass panes * fix: heavy sealable wire hitbox and various cleanups * fix: pipes/wires not updated on client when machine changes IO mode * chore: remove redundant updateConnection function * fix: make regular walkway fluidloggable * chore: more cleanup * fix: wire walkways having a delayed update * chore: remove pointless `level.updateNeighborsAtExceptFromFacing` calls * chore: clean up FluidPipeBlock::useItemOn * fix: calculate connections immediately when dyeing a fluid pipe * feat: nicer debug output for PipeNetworkImpl * refactor: better fluid pipe tags * fix: track files
# Conflicts: # src/main/java/dev/galacticraft/mod/data/model/GCModelProvider.java
  
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