Fixes the gross bitrate distroying dithered void on Halo 3: MCC (1.3495.0.0 aka the 'February 2025 Update')
huge thanks to Lord Zedd
It is supported in HCM now!
- If you're weird and want to use this tool:
- AOB scan for:
8D 3C 1B 8D E8with onlyExecutablechecked in the memory scan options. - Look for
B9 10000000(which corresponds tomov ecx, 00000010) and save the corresponding address. - The saved address is your
voidDrawAddress(2 bytes). To remove the dithering effect on the void, change(0x10, 0xB9)to(0xFF, 0xB9). - Returning to the AOB scan from earlier, the first three bytes are the RGB values for the void (in BGR order due to little-endian byte ordering).
- Change the proper addresses for
voidRedColorAddress,voidGreenColorAddress, andvoidBlueColorAddress.
- AOB scan for: