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README.md
@@ -6,6 +6,7 @@ Fixes the gross bitrate distroying dithered void on Halo 3: MCC (1.3385.0.0)
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> huge thanks to Lord Zedd
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## How to fix in the rare event MCC gets an update!
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+> It's Supported in [HCM](https://github.com/Burnt-o/HaloCheckpointManager)
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- AOB scan for: `8D 3C 1B 8D E8` with only `Executable` checked in the memory scan options.
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- Look for `B9 10000000` (which corresponds to `mov ecx, 00000010`) and save the corresponding address.
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- The saved address is your `voidDrawAddress` (2 bytes). To remove the dithering effect on the void, change `(0x10, 0xB9)` to `(0xFF, 0xB9)`.
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