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μGLy

μGLy (rendered as uGLy when required) is a toy OpenGL ES 1.0 Common Lite implementation with the particular goal of being very well constrained. The general design guideline is to have reliability over speed or accuracy. Proper conformance will not likely to be achieved.

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μGLy is a toy OpenGL ES 1.0 Common Lite implementation with the particular goal of being very well constrained. The general design guideline is to have reliability over speed or accuracy. Proper conformance will not likely to be achieved.

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