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Melons lemons apples #20
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large positive reward, small negative reward and small positive reward respectively. Checks to see if params are correct. Reset logic done correctly with lists constants for the reward amounts test environment txt file
test_lemons_melons_apples() tests cumulative reward is expected from collecting 9 different fruit and moving through environment test_fruit_disappears() is self explanatory test_fruit_reset() checks for fruit reappearance after reset Also added self.MOVEMENT_REWARD set to -1 in case we want to change in the future
Created transparent background apple. Still some bugs. Added run_gridworld_with_fruit() example
images to be added in another commit once alpha background done properly
Created path to go up and down for interesting GIFs.
lava, terminal, movement, lemon, melon. apple, screen_width, screen_height. Fixed one test case
Renamed initial_state to starting_state
…ses of collisions between different objects
Was very tough and very error-prone. All tests broken initially. Fruits didn't show but now they do.
…agent code block inline so people can see fast how to use the environment
This env example is the first with parameters (one for random fill and one for grid_shape) which is a good idea
… to random maze cleared up some things.
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