Skip to content

Move PECA earlier and PEEK later in progression#2493

Open
Xefyr0 wants to merge 1 commit intoThePansmith:processing_lines_scramblefrom
Xefyr0:plastic-rework
Open

Move PECA earlier and PEEK later in progression#2493
Xefyr0 wants to merge 1 commit intoThePansmith:processing_lines_scramblefrom
Xefyr0:plastic-rework

Conversation

@Xefyr0
Copy link
Copy Markdown
Collaborator

@Xefyr0 Xefyr0 commented Feb 16, 2026

Currently, PECA and PEEK are arranged oddly in progression. They come one after another, and despite being the more complicated line PEEK comes first. They're also part of a large pile of processing lines that can overwhelm the player across UHV.

This PR moves PECA earlier in progression as a requirement for UHV Machine Hulls and circuits, and moves PEEK later as a requirement for creative-tier multiblocks and MAX machines. This way, the wall of processing lines would not be so tall.

As a consequence of this rearrangement, several recipes and quests are changed including the cable coating recipes. It would be wise to review this PR thoroughly.

@Xefyr0 Xefyr0 mentioned this pull request Feb 17, 2026
@Xefyr0 Xefyr0 changed the base branch from main to power_balance_rework February 20, 2026 02:27
@Xefyr0
Copy link
Copy Markdown
Collaborator Author

Xefyr0 commented Feb 20, 2026

whoops, was on the wrong branch

@Xefyr0 Xefyr0 changed the base branch from power_balance_rework to processing_lines_scramble February 20, 2026 02:28
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant