Skip to content

Commit db13e8b

Browse files
authored
[GEN][ZH] Fix file name case in includes (#347)
1 parent b319e8e commit db13e8b

File tree

1,572 files changed

+3027
-3027
lines changed

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

1,572 files changed

+3027
-3027
lines changed

Generals/Code/GameEngine/Include/Common/BezierSegment.h

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -31,8 +31,8 @@
3131
#ifndef __BEZIERSEGMENT_H__
3232
#define __BEZIERSEGMENT_H__
3333

34-
#include <D3DX8Math.h>
35-
#include "Common/STLTypeDefs.h"
34+
#include <d3dx8math.h>
35+
#include "Common/STLTypedefs.h"
3636

3737
#define USUAL_TOLERANCE 1.0f
3838

Generals/Code/GameEngine/Include/Common/CDManager.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -52,7 +52,7 @@
5252
//----------------------------------------------------------------------------
5353

5454
#include "Common/List.h"
55-
#include "Common/SubSystemInterface.h"
55+
#include "Common/SubsystemInterface.h"
5656
#include "Common/AsciiString.h"
5757

5858

Generals/Code/GameEngine/Include/Common/CRCDebug.h

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -44,8 +44,8 @@
4444
#include "Common/AsciiString.h"
4545
#include "GameLogic/GameLogic.h"
4646
#include "Lib/BaseType.h"
47-
#include "wwmath/vector3.h"
48-
#include "wwmath/matrix3d.h"
47+
#include "WWMath/vector3.h"
48+
#include "WWMath/matrix3d.h"
4949

5050
#define AS_INT(x) (*(Int *)(&x))
5151
#define DUMPVEL DUMPCOORD3DNAMED(&m_vel, "m_vel")

Generals/Code/GameEngine/Include/Common/List.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -52,7 +52,7 @@
5252
//----------------------------------------------------------------------------
5353

5454
#ifndef _BASE_TYPE_H_
55-
#include <lib/BaseType.h>
55+
#include <Lib/BaseType.h>
5656
#endif
5757

5858
//----------------------------------------------------------------------------

Generals/Code/GameEngine/Include/Common/LocalFile.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -52,7 +52,7 @@
5252
// Includes
5353
//----------------------------------------------------------------------------
5454

55-
#include "Common/File.h"
55+
#include "Common/file.h"
5656

5757
// srj sez: this was purely an experiment in optimization.
5858
// at the present time, it doesn't appear to be a good one.

Generals/Code/GameEngine/Include/Common/OSDisplay.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -31,7 +31,7 @@
3131
#ifndef __OSDISPLAY_H__
3232
#define __OSDISPLAY_H__
3333

34-
#include "Lib/Basetype.h"
34+
#include "Lib/BaseType.h"
3535

3636
class AsciiString;
3737

Generals/Code/GameEngine/Include/Common/RAMFile.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -52,7 +52,7 @@
5252
// Includes
5353
//----------------------------------------------------------------------------
5454

55-
#include "Common/File.h"
55+
#include "Common/file.h"
5656

5757
//----------------------------------------------------------------------------
5858
// Forward References

Generals/Code/GameEngine/Include/Common/Thing.h

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -58,8 +58,8 @@
5858
//-----------------------------------------------------------------------------
5959
#include "Common/GameMemory.h"
6060
#include "Common/KindOf.h"
61-
#include "Common/OVERRIDE.h"
62-
#include "WWMath/Matrix3D.h" ///< @todo Decide if we're keeping the WWMath libs (MSB)
61+
#include "Common/Override.h"
62+
#include "WWMath/matrix3d.h" ///< @todo Decide if we're keeping the WWMath libs (MSB)
6363

6464
//-----------------------------------------------------------------------------
6565
// Forward References

Generals/Code/GameEngine/Include/Common/file.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -52,7 +52,7 @@
5252
// Includes
5353
//----------------------------------------------------------------------------
5454

55-
#include "lib/basetype.h"
55+
#include "Lib/BaseType.h"
5656
#include "Common/AsciiString.h"
5757
#include "Common/GameMemory.h"
5858
// include FileSystem.h as it will be used alot with File.h

Generals/Code/GameEngine/Include/GameClient/Drawable.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -37,7 +37,7 @@
3737
#include "Common/Thing.h"
3838
#include "Common/Geometry.h"
3939
#include "GameClient/Color.h"
40-
#include "WWMath/Matrix3D.h"
40+
#include "WWMath/matrix3d.h"
4141
#include "GameClient/DrawableInfo.h"
4242

4343
// FORWARD REFERENCES /////////////////////////////////////////////////////////////////////////////

0 commit comments

Comments
 (0)