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If we are really talking debugging purposes only, then i think ImGui is more than sufficient. It is also widely known, a proven solution and i think more people have experience with that. ImGui can also be styled if that is why RmlUi is getting thrown into the mix. I dont know why we would need HTML/CSS-ish support for debug UI, imho. |
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ImGUI could not only be used for debug tools, but a refresh to the GUI in worldbuilder and other tools. I wholly recommend it. |
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At some point we probably want to have some debug controls for in-game debugging purposes.
What is the prefered UI for this?
Options:
https://github.com/ocornut/imgui
ImGui is very popular in the games industry. Allows for simple stateless ui drawing every render frame. Has backends for all sorts of renderers.
https://github.com/mikke89/RmlUi
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