Allow Skipping EA Logo on Game Startup in Release Builds? #477
DevGeniusCode
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Just bein able to skip it would be enough, IMO. |
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Should we allow disabling the logo in the release version as well? Currently, the debug and internal builds support
parseNoLogo
, while the release build enforces the EA logo for legal reasons. What do you think?GeneralsGameCode/GeneralsMD/Code/GameEngine/Source/Common/CommandLine.cpp
Line 1220 in 3d0ee53
GeneralsGameCode/GeneralsMD/Code/GameEngine/Source/Common/CommandLine.cpp
Lines 828 to 836 in 114f16a
GeneralsGameCode/GeneralsMD/Code/GameEngine/Source/Common/CommandLine.cpp
Lines 780 to 799 in 114f16a
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