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Implement W3D to plain text to W3D compiler #271

@xezon

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@xezon

Implement W3D to plain text (in reference to W3X, xml) to W3D compiler, tool. It needs to compile a plain text file of a Generals compatible W3D file and build a W3D file from a plain text file.

The first milestone does not need to support all W3D chunk types. It needs to support the used or compatible W3D chunk types for Generals.

It eventually does need a feature to sort chunks and contents if we consider using Blender generated W3D files in our build pipeline for game data, because Blender cannot preserve orders, at least not with the https://github.com/OpenSAGE/OpenSAGE.BlenderPlugin.

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EnhancementIs new feature or requestMajorSeverity: Minor < Major < Critical < BlockerToolsAffects Tools only

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