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Description
We have modded maps with a huge amount of content, including a map.ini file that have 1MB+ worth of code.
Although 1MB is small by today's standards, the game often hits a transfer limit and stops due to its short abort time. Because of this, we can only hope the map transfers successfully—but most of the time, it doesn’t.
This is why there should be an option to manually abort the transfer. If not an abort button, then at least a way to speed up the transfer time.