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Merge Generals and Zero Hour code into one #555

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@xezon

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@xezon

Generals and Zero Hour share the vast majority of code, but do have functional differences. It would be great if we can unite both games into one code base, while still building two distinct executables off of it with the original functionalities for the respective games.

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BuildAnything related to building, compilingCriticalSeverity: Minor < Major < Critical < BlockerUnifyUnifies code between Generals and Zero Hour

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