Open
Description
Within TerrainVisual.h/cpp there is conditionally gated code for simulating seismic terrain deformation.
Some classes exist for this but most of it is within DO_SEISMIC_SIMULATIONS
conditionals.
It would be good to investigate this at some point as some of the code appears to be in place to allow the bunker buster to perform seismic simulation / terrain deformation.
This would likely be a compat breaking change if it does perform full terrain defomation and not just a visual simulation.