Open
Description
WW3DErrorType WW3D::Init(void *hwnd, char *defaultpal, bool lite)
{
...
if (!lite) {
AnimatedSoundMgrClass::Initialize ();
IsInitted = true;
}
WWDEBUG_SAY(("WW3D Init completed\n"));
}
should be
WW3DErrorType WW3D::Init(void *hwnd, char *defaultpal, bool lite)
{
...
if (!lite) {
AnimatedSoundMgrClass::Initialize ();
}
IsInitted = true;
WWDEBUG_SAY(("WW3D Init completed\n"));
}
On second thought, maybe it is not a bug, because there is this:
WW3DErrorType WW3D::Shutdown(void)
{
assert(Lite || IsInitted == true);
...