Releases: Thunderrock424242/Wilderness-Odyssey-API
Releases · Thunderrock424242/Wilderness-Odyssey-API
4.0.1
What's Changed
- Gate AI and global chat process launch via config defaults by @Thunderrock424242 in #396
- Avoid bundling SnakeYAML to prevent mod conflicts by @Thunderrock424242 in #397
- Restore red-wool activation and add deterministic offline reply generation by @Thunderrock424242 in #398
- Show telemetry consent prompt on title screen by @Thunderrock424242 in #399
- Skip custom loading backdrop for FancyMenu/Drippy and reflow telemetry consent text by @Thunderrock424242 in #400
- Default telemetry on; add toggle UI and default consent server-side by @Thunderrock424242 in #401
- Replace Options telemetry button with TelemetryConsentScreen via client mixin by @Thunderrock424242 in #402
- Fix telemetry consent layout and stabilize consent versioning by @Thunderrock424242 in #403
- Delay telemetry consent prompt until in-world and increase dialog spacing by @Thunderrock424242 in #404
- Fix telemetry screen return flow by @Thunderrock424242 in #405
- Fix telemetry options button lookup and add backdrop to telemetry consent screen by @Thunderrock424242 in #406
- Sync telemetry consent with server on login by @Thunderrock424242 in #407
- 4.0.1 update by @Thunderrock424242 in #408
Full Changelog: 4.0.0...4.0.1
4.0.0
What's Changed
- Add method-level javadocs by @Thunderrock424242 in #11
- Merge build step into runtime checks by @Thunderrock424242 in #17
- Add basic network handler by @Thunderrock424242 in #13
- Fix compile errors in loottable package by @Thunderrock424242 in #22
- Fix group ID in gradle properties by @Thunderrock424242 in #21
- Add bunker protection handler by @Thunderrock424242 in #18
- Add sleepable cryo tube by @Thunderrock424242 in #23
- Fix build errors by @Thunderrock424242 in #24
- Add helper for terrain replacement by @Thunderrock424242 in #25
- Improve water bucket flow by @Thunderrock424242 in #26
- Fix mixin improvements without config by @Thunderrock424242 in #27
- Fix PlayerTickEvent handler by @Thunderrock424242 in #29
- Fix CodeQL build mode by @Thunderrock424242 in #30
- Adds World Versioning System by @JaaiDead in #31
- Implement structure-based bunker spawning by @Thunderrock424242 in #33
- Spawn players near meteor by @Thunderrock424242 in #34
- Add mod list history and version command by @Thunderrock424242 in #35
- Fix run workflows by @Thunderrock424242 in #40
- feat/Added World Versioning System by @JaaiDead in #38
- Improve bunker world gen and protection by @Thunderrock424242 in #37
- Remove outdated worldgen code by @Thunderrock424242 in #41
- Adds World Versioning System.- Chat Toast by @JaaiDead in #42
- Adds World Versioning System.- bugfix by @JaaiDead in #44
- Fix campfire smoke ignoring roofs by @Thunderrock424242 in #46
- Fix schematic format handling by @Thunderrock424242 in #47
- Add schematic loot table scanning by @Thunderrock424242 in #45
- Persist donation and server ad opt-outs across versions by @Thunderrock424242 in #48
- Fix cryo tube block rendering and spawn hookup by @Thunderrock424242 in #49
- Fix missing braces in structure placers by @Thunderrock424242 in #50
- Avoid early config access in donation reminders by @Thunderrock424242 in #51
- Fix cryo tube resource references by @Thunderrock424242 in #52
- Fix cryotube texture paths by @Thunderrock424242 in #53
- Fix cryo tube texture and bounding box by @Thunderrock424242 in #54
- Add dedicated terrain replacer block by @Thunderrock424242 in #55
- Add facing blockstate for cryo tube by @Thunderrock424242 in #56
- Fix cryo tube asset naming by @Thunderrock424242 in #57
- Fix schem loading with WorldEdit by @Thunderrock424242 in #59
- Avoid duplicate bunker structure placement by @Thunderrock424242 in #60
- Fix cryo tube item model size and textures by @Thunderrock424242 in #61
- fix: guard WorldEdit structure placement before init by @Thunderrock424242 in #64
- feat: separate conflict logging by @Thunderrock424242 in #65
- feat: increase internal logging by @Thunderrock424242 in #66
- feat: turn cryo tube into block entity by @Thunderrock424242 in #67
- fix: defer worldedit block type access by @Thunderrock424242 in #68
- Fix WorldEdit readiness check for bunker placement by @Thunderrock424242 in #69
- Add door lock timer command and events by @Thunderrock424242 in #73
- Run CodeQL for Java and GitHub Actions by @Thunderrock424242 in #74
- feat: add dev-mode and door lock removal by @Thunderrock424242 in #75
- feat: extend API for compatibility and structure utilities by @Thunderrock424242 in #76
- Handle missing WorldEdit more gracefully by @Thunderrock424242 in #77
- Adds World Versioning System.- bugfix 2 by @JaaiDead in #78
- Require cryo tube in bunker schematics by @Thunderrock424242 in #81
- Add pack metadata for resources by @Thunderrock424242 in #80
- Ensure doors close when locked and timer sticks glow by @Thunderrock424242 in #79
- Fix cryo tube model texture paths by @Thunderrock424242 in #82
- Expand cryo tube bounding box by @Thunderrock424242 in #83
- Add cryo tube sleep limit and waking API by @Thunderrock424242 in #84
- Fix cryo tube placement and bounding box by @Thunderrock424242 in #85
- Skip spawn adjustments in Peaceful difficulty by @Thunderrock424242 in #86
- Enable translucent cryo tube glass by @Thunderrock424242 in #87
- Add destructive sky torch beam effect by @Thunderrock424242 in #88
- Add custom creative tab with amethyst icon by @Thunderrock424242 in #90
- Render translucent hint for cloaked entities by @Thunderrock424242 in #89
- Add destructive sky torch beam effect by @Thunderrock424242 in #91
- Fix compilation errors by @Thunderrock424242 in #92
- Add destructive sky torch beam effect by @Thunderrock424242 in #93
- Add memory allocation advisor and peak usage tracker by @Thunderrock424242 in #94
- Optimize campfire effects and reduce log spam by @Thunderrock424242 in #95
- Throttle spawn block search by @Thunderrock424242 in #96
- refactor: replace deprecated BlockVector3 getters by @Thunderrock424242 in #97
- Fix memory utils compilation issues by @Thunderrock424242 in #100
- Reduce tick overhead by @Thunderrock424242 in #99
- Fix compile errors in spawn handler and memory utils by @Thunderrock424242 in #101
- Move spawn debug logs to trace by @Thunderrock424242 in #102
- Finalize WorldEdit paste operations for persistent structures by @Thunderrock424242 in #104
- Add world generation ...
3.0.0 this is for the 3.0 but there will be a 4.0 this is just to start the tag system
What's Changed
- fixes i made and world gen that is fixed by @Turgyn123 in #5
- Add MemoryUtils and Utils JUnit tests by @Thunderrock424242 in #7
- Add MemoryUtils and Utils JUnit tests by @Thunderrock424242 in #10
- Fix CodeQL query filters by @Thunderrock424242 in #20
- Enable custom biome and structure generation by @Thunderrock424242 in #12
- Revert "Enable custom biome and structure generation" by @Thunderrock424242 in #28
New Contributors
- @Turgyn123 made their first contribution in #5
Full Changelog: https://github.com/Thunderrock424242/Wilderness-Odyssey-API/commits/3.0.0