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Copy file name to clipboardexpand all lines: README.md
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@@ -81,7 +81,7 @@ The game uses SimCity 2000 city files to generate its maps. The original city fi
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- Military Missions
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## Building From Source
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The game is built with the [Godot Game Engine 4.2.2](https://github.com/godotengine/godot/tree/4.2.2-stable) and new builds can be exported with the engines own editor. The game relies on a GDNative module written in Rust. The native module has to be built from source before it can be used by the engine. See the [`/native` directory](./native) for detailed instructions.
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The game is built with the [Godot Game Engine 4.3](https://github.com/godotengine/godot/tree/4.3-stable) and new builds can be exported with the engines own editor. The game relies on a GDExtension module written in Rust. The native module has to be built from source before it can be used by the engine. See the [`/native` directory](./native) for detailed instructions.
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## Contributing
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Pull Requests should always reference existing issues. Please do not submit PRs which have no related issue. To suggest new features, not listed above, or discuss current features / implementations, please use the discussions Section of the repository.
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