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Modifier Animation Baker Modifier Animation Baker

Bake IK Animation into FK Animation.

Dialog

How to Use

  1. Enable ModifierAnimationBaker plugin
  2. Select one AnimationPlayer on SceneTreeDock
  3. Run ModifierAnimationBaker in Project > Tools > Modifier Animation Baker...
  4. Select target AnimationMixer and AnimationLibrary on the dialog
  5. Set other options and accept dialog

Notes

Target animation mixer must have RESET animation to make a list of baking bones, also must have editable (not imported) AnimationLibrary.

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[Godot addon] Bake bone FK animation from modifier IK animation

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