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Move region blend code to Terrain3DData::get_height() - #1005

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aidandavey:get_height_respect_region_blend
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Move region blend code to Terrain3DData::get_height()#1005
aidandavey wants to merge 1 commit into
TokisanGames:mainfrom
aidandavey:get_height_respect_region_blend

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@aidandavey

@aidandavey aidandavey commented Jul 18, 2026

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fixes #949
fixes #999

Moved the region blending code to Terrain3DData::get_height() so that it can be shared when generating collision, or checking the height for any other purpose including instance painting.

Collision generation still passes in the exact vertex so it doesn't need interpolation.

image

@aidandavey aidandavey changed the title move region blend code to Terrain3DData::get_height() Move region blend code to Terrain3DData::get_height() Jul 18, 2026
@TokisanGames TokisanGames added this to the 1.1 milestone Jul 18, 2026
@TokisanGames TokisanGames moved this from 1.1 to In Progress in Terrain3D Roadmap Jul 18, 2026
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Instancer should respect region blend get_height() needs region blend

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