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Tonetfal

Hi, I'm an Unreal Engine Generalist.

🐸 tonetfal.com

📝 Resources

Unreal Plugins

Name Description
UE5FSM Implement stateful logic with the power of coroutines.
Tonetfal's Common Utilities Common functions I use in my projects.
ImGui Output Log Engine's output log, but in MyDear ImGui. Helpful for packaged builds.
Slate Blueprints Navigation Extension Customise Slate navigation config with blueprints.
Slate Window Events Blueprints Extension Exposes some Slate window events to the blueprints.
Common UI Input Extension Get some common UI input related functions to blueprints
Gameplay Tag Manager Simple component to manage actor's gameplay tags.
Common Subsystems Collection of engine's subsystem with common utility functions.
Extended Generic Team Agent Wrapper for Unreal Engine's IGenericTeamAgentInterface using Gameplay Tags.
AI Prediction Sense+ Have your AI predict your move respecting the world collision.
CVar Driven Logging Dynamically toggle a log category from default verbosity to VeryVerbose depending on bound CVar value.
Key trigger modifier Trigger input actions when only certain key modifiers are pressed with them.

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