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@UE4SS UE4SS commented Oct 4, 2025

Description

Using a lock to make the UObjectArray map safer, and we also shouldn't be dereferencing a UObject when checking for validity before we check if that UObect exists in the UObjectArray map.

Type of change

  • Bug fix (non-breaking change which fixes an issue)

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github-actions bot commented Oct 4, 2025

MSVC-Game__Debug__Win64 Download Logs
Build Details
Name Information
PR Commit 954c9e6
Merge Commit 3c2f8f8
Size 55.46 MB
Last Updated Oct 4, 25, 10:23:11 PM UTC
Expires At Oct 18, 25, 10:23:05 PM UTC

MSVC-Game__Shipping__Win64 Download Logs
Build Details
Name Information
PR Commit 954c9e6
Merge Commit 3c2f8f8
Size 45.14 MB
Last Updated Oct 4, 25, 10:26:47 PM UTC
Expires At Oct 18, 25, 10:26:43 PM UTC

@narknon narknon merged commit 3afa881 into main Oct 5, 2025
14 checks passed
@narknon narknon deleted the safer-isvalid branch October 5, 2025 19:40
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2 participants