fix: Dead GMalloc pointer #1111
Merged
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Description
This happened if the GMalloc scan finished so quickly that UE hadn't yet initialized it, leaving us with a pointer to a nullptr value.
Fixed by replacing 'UnrealStaticGMalloc' with 'GMalloc', and dereferencing GMalloc when access is needed.
Type of change
Checklist
Screenshots
Additional context
Needs this PR to be merged: https://github.com/Re-UE4SS/UEPseudo/pull/164