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@vitrvvivs vitrvvivs commented May 19, 2025

Description
Add logic to the LiveView search to treat hex numbers as memory addresses, and return the object that probably contains it (reusing the size calculation from elsewhere; maybe inaccurate).
Disabled by default. Few people might use it, and it does add some time to the search (but not perceptibly on my machine).

Type of change

  • New feature (non-breaking change which adds functionality)

How has this been tested?
Only tested on UE 5.3 (Oblivion)

  • find the address of an object, then search for it

Checklist

  • I have commented my code, particularly in hard-to-understand areas.
  • I have made corresponding changes to the documentation.
  • I have added the necessary description of this PR to the changelog, and I have followed the same format as other entries.
  • Any dependent changes have been merged and published in downstream modules.

@dicene
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dicene commented May 19, 2025

I'll be excited to have this functionality once it's in!

@UE4SS
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UE4SS commented Aug 1, 2025

I apologize for the extreme delay, I didn't get any notification for your last two commits.

@UE4SS UE4SS force-pushed the search-by-memory-address branch from 0f23ca2 to c159438 Compare November 5, 2025 02:59
@UE4SS UE4SS merged commit 9170280 into UE4SS-RE:main Nov 5, 2025
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4 participants