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UnrealMappingsDumper by OutTheShade has been ported to UE4SS. This dumper is used to generate .usmap files for parsing of assets using unversioned properties. Based on Commit SHA 4da8c66 with some modifications. See: https://github.com/OutTheShade/UnrealMappingsDumper.
Actor and Static Mesh Dumpers no longer require a specific DLL for different engine versions.
Unreal Engine 5.1 Support (only tested on demo game)
GUI now uses Roboto font.
UHT Gen:
Fixed uint8 properties not being overridden as blueprintreadwrite.
Fixes:
Fixed a crash that would occur on exiting certain games.
Fixed a crash that could occur with non-standard characters/glyphs when building in debug mode.