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2 changes: 1 addition & 1 deletion include/TreeSupportSettings.h
Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,7 @@ struct TreeSupportSettings
, maximum_move_distance((angle < TAU / 4) ? std::llround(tan(angle) * layer_height) : std::numeric_limits<coord_t>::max())
, maximum_move_distance_slow((angle_slow < TAU / 4) ? std::llround(tan(angle_slow) * layer_height) : std::numeric_limits<coord_t>::max())
, support_bottom_layers(mesh_group_settings.get<bool>("support_bottom_enable") ? round_divide(mesh_group_settings.get<coord_t>("support_bottom_height"), layer_height) : 0)
, tip_layers(std::max((branch_radius - min_radius) / (support_line_width / 3), branch_radius / layer_height))
, tip_layers(std::max(std::max((branch_radius - min_radius) / (support_line_width / 3), branch_radius / layer_height), 1LL))
, // Ensure lines always stack nicely even if layer height is large
diameter_angle_scale_factor(sin(mesh_group_settings.get<AngleRadians>("support_tree_branch_diameter_angle")) * layer_height / branch_radius)
, max_to_model_radius_increase(mesh_group_settings.get<coord_t>("support_tree_max_diameter_increase_by_merges_when_support_to_model") / 2)
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2 changes: 1 addition & 1 deletion src/TreeSupportTipGenerator.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -64,7 +64,7 @@ TreeSupportTipGenerator::TreeSupportTipGenerator(const SliceMeshStorage& mesh, T
const double support_overhang_angle = mesh.settings.get<AngleRadians>("support_angle");
const coord_t max_overhang_speed = (support_overhang_angle < TAU / 4) ? (coord_t)(tan(support_overhang_angle) * config_.layer_height) : std::numeric_limits<coord_t>::max();

if (max_overhang_speed == 0)
if (max_overhang_speed < 2)
{
max_overhang_insert_lag_ = std::numeric_limits<coord_t>::max();
}
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2 changes: 1 addition & 1 deletion src/utils/polygonUtils.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1420,7 +1420,7 @@ void PolygonUtils::fixSelfIntersections(const coord_t epsilon, Shape& polygon)
{
const Point2LL& other = polygon[poly_idx][(point_idx + 1) % pathlen];
const Point2LL vec = LinearAlg2D::pointIsLeftOfLine(other, a, b) > 0 ? b - a : a - b;
const coord_t len = vSize(vec);
const coord_t len = std::max(vSize(vec), 1LL);
pt.X += (-vec.Y * move_dist) / len;
pt.Y += (vec.X * move_dist) / len;
}
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