Reintegrate melody mania 2025-05-05#525
Conversation
…nts (steam, vlc, webview, etc.)
…y's SetCursor implementation
… although all tests pass
…NSE.meta file to avoid error message in Unity that fails the build
…xit code although all tests pass" This reverts commit 2ddd1c9.
|
Finally, this is now ready to merge, as good as it gets for now.
@basisbit, please review and merge. |
|
Github isn't even able to load the review page fully. I'll check it a bit locally after merging. Am busy this week, will do it next week. Thank you again so much for all the public contributions! Melody Mania (and USPlay on Android) nowadays are the main software which I use for playing karaoke with friends at smaller meetups. I am so glad for all the neat features and improvements to the game. 🥳 |
|
Seems like I picked a tricky time to again try to do some development on Ultrastar 😅 |
Working on it right now, updating the whole Wiki. Also I want to clean up the backlog / issues. I updated the Download-and-Install page. Rest should be ready next week.
Instead, run You can also create a build from command line, e.g. Hope this helps! |
What does this PR do?
Noteworthy Changes
./build.sh RestoreMainGameDependencies./build.ps1 BuildMainGameWindows64Squashed Commits
I decided to save you the long history with thousands of commits.
Instead, there is just one squashed commit to get the current code base of Melody Mania.
Other commits in this PR are adjustments to make the code work again in UltraStar Play.
Closes Issue(s)
close #351
close #366
close #424
close #436
close #499 (obsolete because of #436)
close #453
close #503
close #504
close #507
close #509
close #512
close #513
close #514
close #516
close #522
close #524
More
Partner Shop