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Update GraphicsSettings on HD templates #8143

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Merged
merged 1 commit into from
Apr 15, 2025

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UnityAlexHarkness
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Please read the Contributing guide before making a PR.

Checklist for PR maker

  • Have you added a backport label (if needed)? For example, the need-backport-* label. After you backport the PR, the label changes to backported-*.
  • Have you updated the changelog? Each package has a CHANGELOG.md file.
  • Have you updated or added the documentation for your PR? When you add a new feature, change a property name, or change the behavior of a feature, it's best practice to include related documentation changes in the same PR. If you do add documentation, make sure to add the relevant Graphics Docs team member as a reviewer of the PR. If you are not sure which person to add, see the Docs team contacts sheet.
  • Have you added a graphic test for your PR (if needed)? When you add a new feature, or discover a bug that tests don't cover, please add a graphic test.

Purpose of this PR

Setting the render pipeline in GraphicsSettings to be empty as this setting will be removed. See https://jira.unity3d.com/browse/SRP-314


Testing status

Ensured the Quality settings were setup appropriately. Tested building and running each template

setting the render pipeline in GraphicsSettings to be empty as this setting will disappear.
@UnityAlexHarkness UnityAlexHarkness merged commit 35fb704 into master Apr 15, 2025
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@UnityAlexHarkness UnityAlexHarkness deleted the graphics-settings-srp-314 branch April 15, 2025 17:12
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2 participants