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feat: use lmk for crash reporting
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msmoiz committed Aug 29, 2024
1 parent 2113b74 commit e9f2b44
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Showing 4 changed files with 33 additions and 135 deletions.
44 changes: 29 additions & 15 deletions Cargo.lock

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3 changes: 2 additions & 1 deletion Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
authors = ["Mustafa <[email protected]>"]
edition = "2018"
name = "renom"
version = "1.4.0"
version = "1.5.0"
description = "A simple program to rename Unreal Engine projects."
keywords = ["gamedev", "ue4", "ue5", "unreal_engine", "rename"]
categories = [
Expand Down Expand Up @@ -38,3 +38,4 @@ chrono = "0.4.38"
toml = "0.8.19"
ulid = "1.1.3"
indoc = "2.0.5"
lmk = "0.2.0"
117 changes: 0 additions & 117 deletions src/crash.rs

This file was deleted.

4 changes: 2 additions & 2 deletions src/main.rs
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@@ -1,4 +1,5 @@
use clap::Parser;
use lmk::init_crash_reporter;
use renom::{
cli::{
Cli,
Expand All @@ -8,10 +9,9 @@ use renom::{
wizard::start_interactive_dialogue,
workflows::{rename_module, rename_plugin, rename_project, rename_target},
};
mod crash;

fn main() {
crash::init_crash_reporter();
init_crash_reporter!();

let cli = Cli::parse();
match cli.command {
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