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meowdi

  • FM Radio simulation
  • Not practical at all, 192KB/s (1.536 Mb/s) packets to each client
    • for a typical audio stream you would use Opus and reduce it 16 fold
  • Just having fun with Lustre, Mist and Gleam's interop :3

Development

just server-dev
just client-dev

TODO

  • server
    • FM math: correct mixing
  • client
    • FM math: filtering via FFT

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