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This repository was archived by the owner on Feb 16, 2026. It is now read-only.

Common Mistakes

Valk edited this page Oct 25, 2022 · 1 revision

Disabling Godot Area2D monitorable or monitoring properties directly. The engine needs to disable these on its own time, instead use SetDeferred("monitoring", false)

If a namespace is not being recognized even though it is imported correctly in the .csproj. Launch Godot editor and your problem may go away just like that.

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