Added convar to force high resolution paintkit textures #1762
+4
−1
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Resolves ValveSoftware/Source-1-Games#3930
This PR adds a new convar (tf_paintkit_force_fullres 0/1) to allow players to display full resolution paintkit textures on world models + other players.
Convar is turned off by default.
In-Game (world view)

Loadout UI

Spectate (firstperson)
