Fix flaky nightly CI: bump main-actor blocking threshold - #185
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testStartRecordingDoesNotBlockMainActorDuringAudioStart was failing intermittently on CI runners where initial MainActor work (guard checks, state mutation, cursor overlay) took 204ms — just over the 0.2s limit. The mock audio engine's startRecordingDelay is 0.3, so the test intent is to verify the main actor doesn't synchronously wait for the full audio start duration. Matching the threshold to the mock delay (0.3) preserves the assertion while eliminating the timing flake.
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What
testStartRecordingDoesNotBlockMainActorDuringAudioStartfails intermittently on CI runners (0.204s > 0.2s threshold).Why
The mock audio engine has
startRecordingDelay = 0.3— the test is verifying the main actor doesn't synchronously block for the full audio start duration. The 0.2 threshold was too tight: initial main-actor work (guard checks, state mutation, cursor overlay) can creep past 0.2 on slower runners.Fix
Bumped the assertion threshold from 0.2 → 0.3, matching the mock's
startRecordingDelay. The assertion remains meaningful — it still catches actual synchronous blocking (which would be ≥0.3) — while eliminating the timing flake.