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Gamejam

Technologies Used

  • TypeScript
  • React
  • Phaser 3
  • Vite
  • Yarn

Adding Real Assets

The game currently uses generated placeholder assets. To add your own custom assets:

  1. Add your image files to the public/assets/ directory
  2. Update the asset paths in src/game/scenes/GameScene.ts

License

MIT

Languages

  • TypeScript 94.1%
  • HTML 2.9%
  • JavaScript 2.3%
  • Other 0.7%